Modernizing the Wolfenstein 3D Fizzlefade Algorithm (2017)

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  • FastDoom

    Doom port for DOS, optimized to be as fast as possible!

  • 1 Abrash wasnt the first person to discover modeX.

    2 All Commander Keen game were EGA, with some having additional CGA mode.

    3 Carmack didnt improve modeX, he hired Abrash to help with optimizing Doom. As a result Doom ended up with the stupid modeY (variation of modeX) which was a wash performance wise on slow 486, while tanking performance on faster processors. https://github.com/viti95/FastDoom switching original Doom sourcecode back to mode 13h (or even better VESA 320x200) results in substantial to huge performance improvements.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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