The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning. Learn more →
FastDoom Alternatives
Similar projects and alternatives to FastDoom
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open-watcom-v2
Open Watcom V2.0 - Source code repository, Wiki, Latest Binary build, Archived builds including all installers for download.
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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crispy-doom
Crispy Doom is a limit-removing enhanced-resolution Doom source port based on Chocolate Doom.
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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RetroFPSStudio
The public repo of Retro FPS Studio (RFS), for educational reading and not for reuse. See license.
FastDoom reviews and mentions
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Doom(1993) on SSD1306
I'm 4 days late, but no, Doom won't run on an ESP32. The problem is RAM: original Doom requires 8 MiB. There's a port, FastDoom, that has been trimmed down to run on lower end computers, but even it requires 4 MiB. ESP32s typically have less than 512 KiB RAM.
- Chat GPT auttoi Tommi Koirikiveä koodaamaan parkkisakkosivuston muutamassa päivässä: ”Aika monta kertaa jouduin nostamaan leuan lattialta”
- Not Doom but its Wolfenstein 3D at CGA 8088 by James Howard
- What video game would you suggest to someone with a less powerful computer?
- FastDoom: Doom port for DOS, optimized to be as fast as possible!
- Area 5150: 8088 MPH gets a successor
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New release! FastDoom 0.8.14
Grab it here: https://github.com/viti95/FastDoom/releases/tag/0.8.14
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DOOM on an price scanner (90% vanilla)
So basically, as long as you've got a computer that has CGA (or even EGA) compatibility, you just download fastdoom https://github.com/viti95/FastDoom and openwatcom https://github.com/open-watcom/open-watcom-v2 which lets you compile dos programs.
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Modernizing the Wolfenstein 3D Fizzlefade Algorithm (2017)
1 Abrash wasnt the first person to discover modeX.
2 All Commander Keen game were EGA, with some having additional CGA mode.
3 Carmack didnt improve modeX, he hired Abrash to help with optimizing Doom. As a result Doom ended up with the stupid modeY (variation of modeX) which was a wash performance wise on slow 486, while tanking performance on faster processors. https://github.com/viti95/FastDoom switching original Doom sourcecode back to mode 13h (or even better VESA 320x200) results in substantial to huge performance improvements.
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The Modder's Desk - 3D Model
#1: I've been working on a 3D voxel engine for the GBA in the past couple weeks, this is my progress so far. | 17 comments #2: Super Mario 64 ported to MS-DOS #3: FastDoom — Doom port for DOS focusing on performance optimizations (CGA, EGA, Hercules support, "potato" detail level setting, new sound options, and other additions) | project by ViTi95 | 2 comments
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A note from our sponsor - WorkOS
workos.com | 24 Apr 2024
Stats
viti95/FastDoom is an open source project licensed under GNU General Public License v3.0 only which is an OSI approved license.
The primary programming language of FastDoom is C.
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