A simple, fast and robust C++ library for mesh booleans and more ...

This page summarizes the projects mentioned and recommended in the original post on /r/gamedev

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  • mcut

    A library for detecting and resolving intersections between two surface meshes.

  • Github repository: https://github.com/cutdigital/mcut Project page: https://cutdigital.github.io/mcut.site/

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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