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InfluxDB
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Thanks! I'm using the Crest ocean asset for the water visuals and physics, so I can't take credit for that, though it took a lot of work tweaking all the various settings etc to get it to look like this.
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I added water and swimming to my Active Ragdoll Game. By sampling from the velocity and height field of nearby water surfaces, the water physics code calculates what forces to apply. You can feel the waves crashing into you as you swim through them!