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Hi everyone, recently I have been working on a water shader for my game but yesterday I noticed this incredible water system called Crest. The developers of Crest relased a paid version of it in the Unity asset store, but I curently don't have the budget to buy it. The problem is that while the paid versions work with HDRP and URP, the open source one works with SRP only, and my game runs in HDRP. The only way to make it work in HDRP is to convert the three custom shaders of the water.
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