Any ghetto Mo'Cap solutions?

This page summarizes the projects mentioned and recommended in the original post on /r/gamedev

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  • video2bvh

    Extracts human motion in video and save it as bvh mocap file.

  • there are projects like this and similar, that are able to create motion capture from video: https://github.com/KevinLTT/video2bvh or https://github.com/mkocabas/VIBE

  • VIBE

    Official implementation of CVPR2020 paper "VIBE: Video Inference for Human Body Pose and Shape Estimation"

  • there are projects like this and similar, that are able to create motion capture from video: https://github.com/KevinLTT/video2bvh or https://github.com/mkocabas/VIBE

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • MegaMocapVR

    A SteamVR powered mocap solution for Unreal Engine

  • If you have access to VR hardware, you could try VRMocap.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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