Any ghetto Mo'Cap solutions?

This page summarizes the projects mentioned and recommended in the original post on /r/gamedev

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  1. video2bvh

    Extracts human motion in video and save it as bvh mocap file.

    there are projects like this and similar, that are able to create motion capture from video: https://github.com/KevinLTT/video2bvh or https://github.com/mkocabas/VIBE

  2. Judoscale

    Save 47% on cloud hosting with autoscaling that just works. Judoscale integrates with Django, FastAPI, Celery, and RQ to make autoscaling easy and reliable. Save big, and say goodbye to request timeouts and backed-up task queues.

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  3. VIBE

    Official implementation of CVPR2020 paper "VIBE: Video Inference for Human Body Pose and Shape Estimation"

    there are projects like this and similar, that are able to create motion capture from video: https://github.com/KevinLTT/video2bvh or https://github.com/mkocabas/VIBE

  4. MegaMocapVR

    A SteamVR powered mocap solution for Unreal Engine

    If you have access to VR hardware, you could try VRMocap.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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