Why Is A GOTV Demo More Accurate Than A POV Demo?

This page summarizes the projects mentioned and recommended in the original post on /r/GlobalOffensive

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  • FPSci

  • Thank you for your help! And a little background if helpful: In parallel with analyzing CSGO demos, I've also been working on analytics running live in an open-source engine from NVidia designed for measuring player reaction times: my few changes to their codebase, their paper. Using their engine rather than CSGO may be more accurate as I (1) in theory can grab the results directly from the GPU's pixel shader output rather than off screen and (2) am measuring the live gameplay rather than a replay from a demo. (Note: My changes to FPSci so far have focused on CPU analytics, but I could do GPU analytics since I have the source code). The downside of using FPSci is that the player behavior is not as rich. FPSci doesn't have a competitive meta. CSGO player demos are a rich source of information since there's so many hours of it and players have spent so much time understanding CSGO, there's a lot than can be learned only from their behavior.

  • csknow

    You CSGO, but do you CSKnow?

  • You can see my config here.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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