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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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octo-terra
3d software render engine written in rust, using both real-time raster and ray tracing. Made for self learning purposes.
I was working on a similar thing. Instead of hyper, curl-rust was sufficient. You get features from libcurl like TTFB
last weekend I put in some more time in tealsql, a postgresql client written in Rust for lua/teal.
Just recently released a pretty decent overhaul of rustify that increases its ability to scaffold various HTTP APIs. It's nearing a 1.0 release as I don't see the feature-set needing to grow any past this point. It's been powering vaultrs for a while now and has really streamlined the process of scaffolding dozens of endpoints (probably close to a 100 in that crate alone).
Just recently released a pretty decent overhaul of rustify that increases its ability to scaffold various HTTP APIs. It's nearing a 1.0 release as I don't see the feature-set needing to grow any past this point. It's been powering vaultrs for a while now and has really streamlined the process of scaffolding dozens of endpoints (probably close to a 100 in that crate alone).
this week iv have been learning about how to emulate a CPU and leaning wgpu by writeing a voxel engine, but I worked on this a couple of weeks ago and decided to share, 3d software renderer.
Hi folks! I wrote an association rule mining library apriori-rs. I also created PyO3 bindings for Python 🐍.
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