Blurry Pixel Art on AnimatedSprite3D

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  • GodotThings

    Some of my snippets and other bits for the Godot game engine.

  • So, I have a 3D project with animated pixel art sprites. I have all the proper import settings as far as I can tell. The issue exists in both perspective and orthogonal cameras. The image seems fine until the sprite is moved away from the camera. It gets blurry and the outline basically fades away. A similar issue happens in 2D games with zooming and has been solved by adding this Shader

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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