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VirtualMultiArray
C++ virtual-array implementation that uses all graphics cards in system as storage (with LRU cache eviction on RAM) and uses OpenCL for data transfers. (Random access: faster than HDD) (Sequential access: faster than SSD) (big objects: faster than NVMe)
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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Related posts
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I need more memory than what i can get on a GPU, how can i use system memory as CUDA swap?
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Could anyone with 2-3 PCIE v3.0 / v4.0 graphics cards run this C++ virtual array benchmark on Windows or Ubuntu? My system with PCIE v2.0 16x gets 6GB/s throughput on Ubuntu but only 2GB/s on Windows.
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A C++ virtual-array that uses graphics cards as backing store, beats HDD/SSD-swap in 4kB random access performance and NVMe-swap in sequential access if you have enough pcie bandwidth.
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Huge LibRapid Update -- New Features, Performance Improvements and Bug Fixes
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Fast, simple, hard real time allocator for Rust