How do I cross compile a game made in macroquad targeting MacOS from ubuntu 20.04?

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  • osxcross

    Mac OS X cross toolchain for Linux, FreeBSD, OpenBSD and Android (Termux)

  • I haven't tried this myself, but this seems like it might be a step in the right direction if you really want to cross-compile to Mac OS X from Linux: https://github.com/tpoechtrager/osxcross https://wapl.es/rust/2019/02/17/rust-cross-compile-linux-to-macos.html

  • OSX-KVM

    Run macOS on QEMU/KVM. With OpenCore + Monterey + Ventura + Sonoma support now! Only commercial (paid) support is available now to avoid spammy issues. No Mac system is required.

  • Alternatively, you can set up a Mac OS X VM using QEMU and then proceed from there: https://github.com/kholia/OSX-KVM

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • zemeroth

    😠⚔️😈 A minimalistic 2D turn-based tactical game in Rust

  • Depends on CI system you prefer. Here's Zemeroth's Github Actions release config for example: https://github.com/ozkriff/zemeroth/blob/master/.github/workflows/release.yml

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