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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
You could also use sub pixel rendering, but it might influence the look of your game. Personally I prefer this to yittery movement, but I have heard people expressing dislike for it in pixel art games before. To make use of sub pixel rendering, make sure you are not using pixel snapping, and have enabled filtering on your characters import. Your character will most likely now look blurry, but you can use this shader (https://github.com/CptPotato/GodotThings/tree/master/SmoothPixelFiltering) to fix that.
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