Frogging-Family wine-tkg and proton-tkg 6.14.r6.g1bc4da9d released

This page summarizes the projects mentioned and recommended in the original post on /r/linux_gaming

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  • wine-tkg-git

    The wine-tkg build systems, to create custom Wine and Proton builds

  • Previous releases can be found here: https://github.com/Frogging-Family/wine-tkg-git/releases Legacy releases can be found here: https://github.com/Tk-Glitch/PKGBUILDS/releases

  • PKGBUILDS

    FOR ISSUES, PLEASE USE THE CORRESPONDING SUBPROJECT ISSUE TRACKER - Some pkgbuilds and stuff. Please don't target release tags and always use current. The PKGBUILDs are meant to be retro-compatible. Kernels are the exception. (by Tk-Glitch)

  • Previous releases can be found here: https://github.com/Frogging-Family/wine-tkg-git/releases Legacy releases can be found here: https://github.com/Tk-Glitch/PKGBUILDS/releases

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  • wine-staging

    Staging repository for Wine; mirror of https://gitlab.winehq.org/wine/wine-staging - Bugtracker and Patches: https://bugs.winehq.org/

  • You'll need the usual dependencies for Wine, so installing Wine or Wine-staging on your system is recommended even if only for that. Comes with support for AMD FSR through Proton's fullscreen hack - Enable with WINE_FULLSCREEN_FSR=1 env var, and tweak sharpening amount with WINE_FULLSCREEN_FSR_STRENGTH=5 (5 is default sharpening, lower numbers mean more sharpening, 0 is max sharpening) Comes with support for Nvidia DLSS (requires driver 470+), disabled by default - You can enable it with the PROTON_ENABLE_NVAPI=1 env var in your game's launch options - ValveSoftware/Proton@0503dde Comes with staging's mfplat implementation - https://github.com/wine-staging/wine-staging/commits/master Comes with the latest devel version of DXVK - https://github.com/doitsujin/dxvk/commits/master Comes with the latest devel version of HansKristian & Doitsujin's vkd3d-proton standalone - https://github.com/HansKristian-Work/vkd3d LAA is enabled by default. It fixes a huge amount of crashes on 32-bit games when using DXVK. However a small number of (older) games might run into issues with it, so you can disable LAA by using PROTON_DISABLE_LARGE_ADDRESS_AWARE=1 %command% in your game's launch options. Proton build has winetricks integration. It requires you to have the tk package (python3-tk on Debian based distros) installed and can be turned on/off in the ~/.steam/(root)/compatibilitytools.d/proton_tkg_6.14.r6.g1bc4da9d.release/user_settings.py file.

  • dxvk

    Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine

  • You'll need the usual dependencies for Wine, so installing Wine or Wine-staging on your system is recommended even if only for that. Comes with support for AMD FSR through Proton's fullscreen hack - Enable with WINE_FULLSCREEN_FSR=1 env var, and tweak sharpening amount with WINE_FULLSCREEN_FSR_STRENGTH=5 (5 is default sharpening, lower numbers mean more sharpening, 0 is max sharpening) Comes with support for Nvidia DLSS (requires driver 470+), disabled by default - You can enable it with the PROTON_ENABLE_NVAPI=1 env var in your game's launch options - ValveSoftware/Proton@0503dde Comes with staging's mfplat implementation - https://github.com/wine-staging/wine-staging/commits/master Comes with the latest devel version of DXVK - https://github.com/doitsujin/dxvk/commits/master Comes with the latest devel version of HansKristian & Doitsujin's vkd3d-proton standalone - https://github.com/HansKristian-Work/vkd3d LAA is enabled by default. It fixes a huge amount of crashes on 32-bit games when using DXVK. However a small number of (older) games might run into issues with it, so you can disable LAA by using PROTON_DISABLE_LARGE_ADDRESS_AWARE=1 %command% in your game's launch options. Proton build has winetricks integration. It requires you to have the tk package (python3-tk on Debian based distros) installed and can be turned on/off in the ~/.steam/(root)/compatibilitytools.d/proton_tkg_6.14.r6.g1bc4da9d.release/user_settings.py file.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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