What is your netcode solution?

This page summarizes the projects mentioned and recommended in the original post on /r/Unity3D

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  • LiteNetLib

    Lite reliable UDP library for Mono and .NET

  • I use my own special sauce on top of https://github.com/RevenantX/LiteNetLib and when releasing on Steam it was really easy to change to the Steam networking api. LiteNetLib has really great helper classes that I still use for building messages even though the messages are sent via Steam relay. Both were really easily able to support reliably syncing thousands of (mostly physics) objects.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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