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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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NetSparkle
NetSparkle is a C# cross-platform software update framework for .NET developers compatible with .NET 4.6.2/.NET 6+, WinForms, WPF, and Avalonia; uses Ed25519 or DSA signatures! View basic usage here in the README or visit our website for code docs.
I am looking for a library to integrate a HTML renderer for UI elements in my game. While searching for solutions I found https://ultralig.ht/ which exposes methods to render the browser view into a texture I can consume in my custom engine and upload to the GPU and render easily. However the Rust bindings have no useful documentation at all and the one and only example seems to create a specific window rather than using winit like I do.
There are frameworks like Seed and Yew (has a similar philosophy to React) for creating web frontends using WASM, but you'll still need some JavaScript "glue" to hook the exported WASM functionality up to the DOM.
There are frameworks like Seed and Yew (has a similar philosophy to React) for creating web frontends using WASM, but you'll still need some JavaScript "glue" to hook the exported WASM functionality up to the DOM.
Are there any good update libraries that implement digital signatures like ed25519? Like self_update but with digital signatures, or something like NetSparkle for rust. Assume I don't want to update from a github or anything.
Are there any good update libraries that implement digital signatures like ed25519? Like self_update but with digital signatures, or something like NetSparkle for rust. Assume I don't want to update from a github or anything.