I've been playing around with reusing state machine behaviours between enemies and townsfolk

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  • saywhat_godot

    Discontinued A branching dialogue manager for the Godot game engine powered by SayWhat

  • It’s a combination of a tool I made and a Godot addon.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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