As someone who's not a game dev. Why do we still use 2D sprites for smoke/dust?

This page summarizes the projects mentioned and recommended in the original post on /r/gamedev
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InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
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SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
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  • Flow

    Flow is a sparse grid-based fluid simulation library for real-time applications. (by NVIDIAGameWorks)

  • You can test it here: https://github.com/NVIDIAGameWorks/Flow

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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