Synchronization issue for swapchain recreation

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  • vulkan-gp

  • However, this does not seem to work. For some reason, it seems like the very first frame submitted after the swapchain recreation never signals its fence. Here is the code if you would like to have a look -- swapchain recreation happens at line 1135, after calling vkAcquireNextImageKHR. I've left the log calls in to make it clearer what the output below means.

  • Vulkan-Docs

    The Vulkan API Specification and related tools

  • Thanks for the response. I ended up resolving my issue, which was caused by the destruction of semaphores during swapchain recreation : apparently, you cannot safely destroy the semaphore used by vkAcquireNextImageKHR after the call has failed, which is not explicitly written in the spec. This appears to be an ongoing issue with the spec.

  • SurveyJS

    Open-Source JSON Form Builder to Create Dynamic Forms Right in Your App. With SurveyJS form UI libraries, you can build and style forms in a fully-integrated drag & drop form builder, render them in your JS app, and store form submission data in any backend, inc. PHP, ASP.NET Core, and Node.js.

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