What’s everyone working on this week (14/2021)?

This page summarizes the projects mentioned and recommended in the original post on /r/rust

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  • python-compiler

    A compiler for a subset of Python using LLVM

  • lyriek

    A multi-threaded GTK 3 application for fetching the lyrics of the current playing song

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • I'm looking into how to do event sourcing with Rust. https://github.com/marcusradell/lab_rust_event_sourcing/blob/master/src/main.rs

  • Epic-Asset-Manager

    A frontend to Assets purchased on Epic Games Store

  • I do intend to continue working on my GUI frontend to the Epic Games Store, it is mainly intended to be used to get Unreal Engine assets from the Marketplace(there is no official native client) it is by no means finished or ready, but the basic functionality is there (video in readme) https://github.com/AchetaGames/Epic-Asset-Manager

  • fflag

  • Source code https://gitlab.com/ittennull/fflag

  • doc_panic_checker

  • At my day job where I'm working on optimising throughput for our Rust ML services. In my own time I've been working on doc_panic_checker to point out to me where there are potentially undocumented panics in public API functions/methods and pushing on with the llvm coverage support for tarpaulin as an alternative instrumentation/trace engine. I can now parse the profraw files, next step is combining that with the binary to map counters to source code

  • robusta

    Easy interop between Rust and Java (by giovanniberti)

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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  • gamma

    Computational graphs with reverse automatic differentation in the GPU

  • card_game

  • type_generator

  • /shared -> Every type that is used to communicate between the server and client is defined here. It can also be executed to generate the F# types for them (type generation is done using https://github.com/lenscas/type_generator )

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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