DigiScape - Seabed : An interactive installation made with Unity3D <3

This page summarizes the projects mentioned and recommended in the original post on /r/Unity3D

InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
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SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
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  • unity-verlet-simulator

    Simple verlet integration simulator for Unity.

  • The render of sea anemones.Unity-verlet-simulator was done in Build-in render pipeline, so I rewrite the render part to HDRP. Shader was done with Amplify Shader. The hardest part is how to use DrawMeshInstancedIndirect in HDRP among this. If you are interested, I can share it next time.In terms of render, The best thing is that I have practiced Subsurface Scattering in HDRP, and the result is quite well.

  • crest

    A class-leading water system implemented in Unity

  • Ocean Caustic is completed using Crest Ocean System HDRP, this plug-in is highly recommended! Their build-in version is free! Recently I found a very powerful ocean plug-in : KWS Water System, but it is not available for Scriptable Render Pipeline for now.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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