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In this connection, I had the following problem. StarCraft Editor runs old models without problems, but new ones do not run (a sphere is displayed instead). For example, I cannot load Deathwing, Hogger, for some reason Murky, and so on. The same problem applies to importing models into Blender ( I use: https://github.com/yretenai/io_mesh_m3addon ).
Abt the blender plugin: I updated https://github.com/SC2Mapster/m3addon to support the new format but since then they updated the format again and as a result the plugin needs to be updated again.
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