I made a tool to view meshes from SimCopter and Streets of SimCity (link in comments)

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  • maxis-mesh-stuff

    Odds and ends related to the mesh format used for SimCopter and Streets of SimCity.

  • I started working on this a few years ago after figuring out how to run SimCopter and Streets of SimCity on modern versions of Windows using DxWnd (I was a big fan of SimCopter as a kid and played Streets as well). At the time, I found some existing documentation that covered the basics of the Maxis mesh format (see the Reference section of my docs on the Maxis mesh format) but was missing a number of details (e.g., texture mapping and the meaning of various values) that I had to figure out on my own.

  • processing

    Source code for the Processing Core and Development Environment (PDE)

  • I used Java, but within the context of Processing, a handy framework for graphics programming. It's great for quickly creating little programs to visualize data.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • maxis-mods

    Frivolous mods for SimCopter and Streets of SimCity

  • After the release of SimCopterX and SimStreetsX (tools that patch SimCopter and Streets, allowing them to run on modern versions of Windows without the use of external tools like DxWnd), a community of SimCopter/Streets enthusiasts gradually formed on the SimCopterX Discord server, which provided an incentive for me to actually finish this little tool (as well as make some silly mods).

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