maxis-mesh-stuff

Odds and ends related to the mesh format used for SimCopter and Streets of SimCity. (by CahootsMalone)

Maxis-mesh-stuff Alternatives

Similar projects and alternatives to maxis-mesh-stuff

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better maxis-mesh-stuff alternative or higher similarity.

maxis-mesh-stuff reviews and mentions

Posts with mentions or reviews of maxis-mesh-stuff. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-03-21.
  • I made a tool to view meshes from SimCopter and Streets of SimCity (link in comments)
    5 projects | /r/SimCity | 21 Mar 2021
    I started working on this a few years ago after figuring out how to run SimCopter and Streets of SimCity on modern versions of Windows using DxWnd (I was a big fan of SimCopter as a kid and played Streets as well). At the time, I found some existing documentation that covered the basics of the Maxis mesh format (see the Reference section of my docs on the Maxis mesh format) but was missing a number of details (e.g., texture mapping and the meaning of various values) that I had to figure out on my own.

Stats

Basic maxis-mesh-stuff repo stats
2
8
3.3
7 months ago

The primary programming language of maxis-mesh-stuff is C++.


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