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pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
Some examples of Spectral ray tracers
Mitsuba is an open source research renderer with lots of cool features like differentiable rendering. https://www.mitsuba-renderer.org/
Maxwell has two spectral modes of varying accuracy. The more complex method is often used for optics. https://maxwellrender.com/
Manuka by Wētā FX is spectral and has been used in several feature films https://dl.acm.org/doi/10.1145/3182161 and https://www.wetafx.co.nz/research-and-tech/technology/manuka
If you want to look under the hood and find the big production ones like too complex, I can recommend peeking at this one. It's a great example example of just the minimum of a spectral path tracer https://github.com/TomCrypto/Lambda