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> KataGo was trained with more knowledge of the game (feature engineering and loss engineering), so it trained faster.
Not really important to your point, but it's not really just that it uses more game knowledge. Mostly it's that a small but dedicated community (especially lightvector) worked hard to build on what AlphaGo and LeelaZero did. Lightvector is a genius and put a lot of effort into KataGo. It wasn't just add some game knowledge and that's it. https://github.com/lightvector/KataGo?tab=readme-ov-file#tra... has a bunch of info if you're interested.
https://online-go.com/ is the easiest place to get started as a western beginner. The far more active go servers are Asian and have a higher barrier to entry in terms of registration, downloading the client, and dealing with poor localization. (Fox Weiqi, Tygem, etc.)
KGS is where I used to play, this is the web client:
https://shin.gokgs.com/