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> 1. It's amazing that they're doing this as a gradual C++ to Rust rewrite, while keeping it working end-to-end, if I understand correctly.
Seems to me they're not doing it gradually at all.
> Another thing:
> We plan on not doing any partial-rust release.
> That means we would be doing e.g. fish 4.0 as fully rust and zero C++, and I think, contrary to what we usually do that warrants a beta. (Ordinarily we've stopped doing betas and release candidates because they simply don't get any testing).
> We also still want to do a 3.7.0 in-between release that is still purely C++, so we have a better jumping off point for platforms that can't handle the rust version. It would be 3.6.1 with some neat changes backported.
https://github.com/fish-shell/fish-shell/discussions/10123#d...
You might check out rtx[1]
Its an asdf[2] rewrite, in rust, that can do most of the things nvm can
[1] https://github.com/jdx/rtx
[2] https://github.com/asdf-vm/asdf
You might check out rtx[1]
Its an asdf[2] rewrite, in rust, that can do most of the things nvm can
[1] https://github.com/jdx/rtx
[2] https://github.com/asdf-vm/asdf