Ask HN: Whats the modern day equivalent of 80s computer for kids to explore?

This page summarizes the projects mentioned and recommended in the original post on news.ycombinator.com

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  • scratch-www

    Standalone web client for Scratch

  • Scratch is amazing. https://scratch.mit.edu/

    And a slightly different direction than what you describe. Nowadays a complete "basic environment" on a computer (say a Raspberry Pi, sure why not, but perhaps simply a used laptop) feels too complicated. Far more complicated than DOS was.

    Scratch is actually both interesting for kids and a seriously competent programming environment. They can explore; they can implement basic games; they can implement ambitious games or other directions like story telling. And possibly (but not all that easily) open for cooperation, cooperating on larger projects with others.

  • endbasic

    BASIC environment with a REPL, a web interface, a graphical console, and RPi support written in Rust

  • I tried to set up a Raspberry Pi and configured it to boot into a simple window manager with DosBox full screen by default. I taught my kids to launch games within that and they learned the very basics… but it didn’t stick: they haven’t really gained any interest in how to do other stuff in the shell.

    Anyway: check (my own) https://www.endbasic.dev/ which I’ve written precisely for the situation you describe :) You would actually have to /write/ the games first though!

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  • qb64

    The official home for the QB64 source code and wiki. (by QB64Official)

  • Most people are posting links to hardware, but in my mind, this is a software question. Maybe one of those BASIC interpreters with an integrated IDE, the way that QBASIC used to be on older Windows versions?

    QB64 is the modern equivalent: https://qb64.com/

    Your kids won't literally need to navigate the command line to launch the games. But I think that editing config files to "hack" the game is still on the table :-)

  • Rack

    The virtual Eurorack studio (by VCVRack)

  • A music synthesizer. It's a pathway to learning electronics, music, and the nature of sound. There are cheap kits, cheap synths, lots of kinds of synths, and there are much more complicated and expensive systems you can grow into. You can get software synths also, VCV Rack is a free though complex one:

    https://vcvrack.com/

    However I'd recommend an inexpensive hardware one with real knobs you can turn, like one of the Korg Volca series:

    https://www.korg-volca.com/en/

    Recording the sounds can lead into exploring all the concepts and gear involved in recording and mixing music. It's not mutually exclusive with doing other things also, you can play with both synths and computers and being involved with something artistic can add dimensions to and an escape from the nature of classwork/work.

    Some other suggestions: gardening, high voltage electronics (with lots of supervision), electronics, photography, movie making, ham radio (gnu radio), show lighting systems (there's more than disco lights, robotics is involved), robotics, acoustic instruments (guitar, piano, flute, drums), sensors (you don't necessarily have to know electronics, get a data logger with built in sensors), weather monitoring/forecasting, hydraulic systems (with supervision), wood working, metal working, 3D printing, bird watching, painting, minibikes/small engines.

  • Cardinal

    Virtual modular synthesizer plugin

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