How to Mod BG3 - Beginner Friendly!

This page summarizes the projects mentioned and recommended in the original post on /r/BaldursGate3

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  • BG3ModManager

    A mod manager for Baldur's Gate 3.

  • 1) idk if you need Steam to be open, but just to make sure the mod manager has an easier time detecting your files, I'd have it open - 2) Make sure your game is up to date! Modders are usually pretty quick and most mods are patched to work with BG3's latest version - 3) Download the latest version of the Mod Manager that is used by most every mod on nexusmods.com; https://github.com/LaughingLeader/BG3ModManager i) Extract the zip folder and run the mod manager- there will be an 'application' file that says BG3ModManager (we'll shorthand that to MM from now on) inside. ii) the MM should automatically detect the folder paths to the game. If it doesn't, do CTRL+P and copy these paths into that menu; Game Data Path= C:/Program Files (x86)/Steam/steamapps/common/Baldurs Gate 3/Data Game Executable Path= C:/Program Files (x86)/Steam/steamapps/common/Baldurs Gate 3/bin/bg3.exe - 4) Now it's time to download mods off of nexusmods.com! Most mods will have requirements, so let's just use the mod fixer that is required by almost every other mod as our example! you can download that here; https://www.nexusmods.com/baldursgate3/mods/141?tab=description i) download the zip file and extract that, once extracted you'll want to copy ONLY the .pak file over into the BG3 mods folder! Path to the Mod folder= C:\Users\[username]\AppData\Local\Larian Studios\Baldur's Gate 3\Mods ii) Go back to the MM and hit F5 or the manual refresh button that's at the top of the menu bar. If done correctly the Mod Fixer should show up at the bottom left under the "Overrides" section. iii) when you go to add more mods, let's say the Camp Events Notification; https://www.nexusmods.com/baldursgate3/mods/1879 , you'll do the same steps- extract zip, copy .pak into the Mods folder, refresh the MM. BUT some mods, like the one mentioned prior, may have additional requirements! The Camp Notification, for example, requires the Script Extender! iv) download the SE here; https://github.com/Norbyte/bg3se/releases . The script extender has different install rules: extract the DWrite.dll file into the Baldur's Gate 3 bin folder; C:\Program Files (x86)\Steam\steamapps\common\Baldurs Gate 3\bin Once you do that, refresh the MM just to make sure everything is synced up!

  • bg3se

    Discontinued Baldur's Gate 3 Script Extender

  • 1) idk if you need Steam to be open, but just to make sure the mod manager has an easier time detecting your files, I'd have it open - 2) Make sure your game is up to date! Modders are usually pretty quick and most mods are patched to work with BG3's latest version - 3) Download the latest version of the Mod Manager that is used by most every mod on nexusmods.com; https://github.com/LaughingLeader/BG3ModManager i) Extract the zip folder and run the mod manager- there will be an 'application' file that says BG3ModManager (we'll shorthand that to MM from now on) inside. ii) the MM should automatically detect the folder paths to the game. If it doesn't, do CTRL+P and copy these paths into that menu; Game Data Path= C:/Program Files (x86)/Steam/steamapps/common/Baldurs Gate 3/Data Game Executable Path= C:/Program Files (x86)/Steam/steamapps/common/Baldurs Gate 3/bin/bg3.exe - 4) Now it's time to download mods off of nexusmods.com! Most mods will have requirements, so let's just use the mod fixer that is required by almost every other mod as our example! you can download that here; https://www.nexusmods.com/baldursgate3/mods/141?tab=description i) download the zip file and extract that, once extracted you'll want to copy ONLY the .pak file over into the BG3 mods folder! Path to the Mod folder= C:\Users\[username]\AppData\Local\Larian Studios\Baldur's Gate 3\Mods ii) Go back to the MM and hit F5 or the manual refresh button that's at the top of the menu bar. If done correctly the Mod Fixer should show up at the bottom left under the "Overrides" section. iii) when you go to add more mods, let's say the Camp Events Notification; https://www.nexusmods.com/baldursgate3/mods/1879 , you'll do the same steps- extract zip, copy .pak into the Mods folder, refresh the MM. BUT some mods, like the one mentioned prior, may have additional requirements! The Camp Notification, for example, requires the Script Extender! iv) download the SE here; https://github.com/Norbyte/bg3se/releases . The script extender has different install rules: extract the DWrite.dll file into the Baldur's Gate 3 bin folder; C:\Program Files (x86)\Steam\steamapps\common\Baldurs Gate 3\bin Once you do that, refresh the MM just to make sure everything is synced up!

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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