On Desktop GUI Minimalism

This page summarizes the projects mentioned and recommended in the original post on news.ycombinator.com

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  • sway

    i3-compatible Wayland compositor

  • Sway is fast, minimal, and flexible. Their recommended tools/addons are worth a look: https://github.com/swaywm/sway/wiki/Useful-add-ons-for-sway

    From that list I use greetd + tuigreet as my login manager, sway-launcher-desktop for FZF-powered app launching, and wob for lightweight brightness and volume display (send '50' to the wob socket and it'll show 50%; it doesn't get simpler).

  • transient

    Transient commands (by magit)

  • > Even in this article just a few sentences after stating we should start from first principles he then jumps into the assumption of the "desktop".

    Agree. Although I can see how the idea of "first principles" can be a very difficult starting point. A blank sheet of paper is a scary monster.

    There's a huge breadth and depth of non-"desktop" GUIs out there, some (like smartphones) are even wildly successful. It's good to explore them for inspiration. Some of my favourites:

    - Arcan (https://arcan-fe.com/about/) - I won't attempt to summarize, just dive in!

    - SailfishOS (https://sailfishos.org/) - mobile UI focused on interaction through gestures / swipes; I've used it as my daily driver for a couple years.

    - Speaking of mobiles, classic Nokia UIs allowed you to navigate to a specific item in the menu by pressing the corresponding digit on the dial pad. Once you learned where a particular item is, accessing e.g. your SMS inbox was extremely quick.

    - Apple Watch / WatchOS (https://www.apple.com/watchos/) - I've always loved the idea of a device where one of the primary interaction methods was a wheel/dial of some sort. The watch even gives you context-sensitive tactile feedback.

    - ZUIs in general (https://en.wikipedia.org/wiki/Zooming_user_interface) and the work of Jef Raskin in particular: https://en.wikipedia.org/wiki/Archy_(software) - this is the guy who helped design the Macintosh, but his other work took a radically different route.

    - Magit (https://magit.vc/). Many common git operations are reduced to a couple of keystrokes; the obscure features are more discoverable, and the cumbersome procedures (such as rebasing, or staging individual hunks) become simple and intuitive. Also check out transient (https://github.com/magit/transient), which is the "UI toolkit" that powers Magit.

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    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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  • magit

    It's Magit! A Git Porcelain inside Emacs.

  • > Even in this article just a few sentences after stating we should start from first principles he then jumps into the assumption of the "desktop".

    Agree. Although I can see how the idea of "first principles" can be a very difficult starting point. A blank sheet of paper is a scary monster.

    There's a huge breadth and depth of non-"desktop" GUIs out there, some (like smartphones) are even wildly successful. It's good to explore them for inspiration. Some of my favourites:

    - Arcan (https://arcan-fe.com/about/) - I won't attempt to summarize, just dive in!

    - SailfishOS (https://sailfishos.org/) - mobile UI focused on interaction through gestures / swipes; I've used it as my daily driver for a couple years.

    - Speaking of mobiles, classic Nokia UIs allowed you to navigate to a specific item in the menu by pressing the corresponding digit on the dial pad. Once you learned where a particular item is, accessing e.g. your SMS inbox was extremely quick.

    - Apple Watch / WatchOS (https://www.apple.com/watchos/) - I've always loved the idea of a device where one of the primary interaction methods was a wheel/dial of some sort. The watch even gives you context-sensitive tactile feedback.

    - ZUIs in general (https://en.wikipedia.org/wiki/Zooming_user_interface) and the work of Jef Raskin in particular: https://en.wikipedia.org/wiki/Archy_(software) - this is the guy who helped design the Macintosh, but his other work took a radically different route.

    - Magit (https://magit.vc/). Many common git operations are reduced to a couple of keystrokes; the obscure features are more discoverable, and the cumbersome procedures (such as rebasing, or staging individual hunks) become simple and intuitive. Also check out transient (https://github.com/magit/transient), which is the "UI toolkit" that powers Magit.

  • alt-tab-macos

    Windows alt-tab on macOS

  • I know this isn’t the point of your post, but in case it helps your experience in MacOS:

    1. You can change the setting so that workspaces do not change their position/order. See: https://apple.stackexchange.com/questions/214348/how-to-prev...

    2. The third party app “alt-tab” provides an alt tab experience that is much better than the native one, and is likely more similar to the behavior you expect from Linux. See: https://alt-tab-macos.netlify.app

    I also personally like to use Rectangle for window positioning using keyboard shortcuts, tried the various auto tiling solutions like yabai and amethyst in the past but I think the flexibility of Rectangle is worth having to remember and use a few keyboard shortcuts.

    I think it’s unfortunate that so many third party apps are required, but with a bit of babysitting MacOS can be pretty decent to work with.

  • TabFS

    🗄 Mount your browser tabs as a filesystem.

  • It may not be exactly what you have in mind but there is an interesting extension along similar lines (mostly for chrome) called TabFS that mounts your open tabs as a filesystem...

    https://omar.website/tabfs/

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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