What was your process in learning how to program in Godot?

This page summarizes the projects mentioned and recommended in the original post on /r/godot

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  • learn-gdscript

    Learn Godot's GDScript programming language from zero, right in your browser, for free.

  • From a learning stand point, the Getting Started part of the documentation is likely next. Learn to Code From Zero with Godot is intended to bring someone up to speed on basic programming. I don't think it covers things like Nodes (classes), just Functions (methods). You should now have a toe-hold to be able to read the directions in something like Your first 2D game and understand what the programming jargon means.

  • godot-docs

    Godot Engine official documentation

  • JavaScript self-learning with For Dummies' in the '00s. College intro courses in Java and C++. Self-learning php. Self-learning AppleScript. Half-a-course in Python. Crash intro course in C# (for use in Unity). Self-learning GDscript off the Godot Docs, examples, and forum postings.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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