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steamvr_unreal_plugin
SteamVR Input Unreal Plugin - Documentation at: https://github.com/ValveSoftware/steamvr_unreal_plugin/wiki Sample project (UE4.15-4.23): https://github.com/ValveSoftware/steamvr_unreal_plugin/wiki/sample/SteamVRInputPlugin.zip Sample Project (UE.424+): https://github.com/ValveSoftware/steamvr_unreal_plugin/wiki/sample/SteamVRInputPlugin_UEIntegrated.7z
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
It's shares similarities with the Open VR Plugin in that it can be used for multi-platform development. It supports head tracking, display but... it ends there. Yeah, this is a relatively new plugin, still in preview mode, and no suitable interaction/input system method(grabbing, throwing, teleportation) is currently supported. It can be used by itself or integrated with steam VR for full input support. Still, you can choose for hooking up input systems between the input Steam VR Plugin or Unity XR Interaction toolkit. Only one can be used at a time, both aren't compatible. A detailed guide is coming soon on how to set this up on unity, but if you want to test the waters urself, you can follow this link to download the preview version Open XR Unity SDK.
Steam VR for Unreal EngineHere