Regarding the Cataclysm

This page summarizes the projects mentioned and recommended in the original post on /r/roguelikes

InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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  • Cataclysm-TISH

    Cataclysm: There Is Still Hope - a fork of Cataclysm: Dark Days Ahead by CleverRaven.

  • Just want to mention that TISH has many more differences than OP mentioned. Besides having a mod to disable portal storms, there is also a Generic Trash mod (which was rejected in DDA). Also there are a bunch of qol features, like not needing to take off gloves to reduce encumbrance before crafting (it's done automatically behind the scenes); or that very easy (difficulty <=1) or very fast (time to craft <=10 seconds) craft recipes are impossible to fail. Also there are some new game options, like giving players a prompt on character's death to return to main menu instead of accepting death. Here's the changelog if you're interested.

  • Cataclysm-BN

    Cataclysm: Bright Nights, A fork/variant of Cataclysm:DDA by CleverRaven.

  • The first is Bright Nights.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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