Server-side physics for a multiplayer game

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  • thirdroom

    Open, decentralised, immersive worlds built on Matrix

  • You could take a look to this project: https://github.com/matrix-org/thirdroom As part of the project they are implementing a web Game engine, uses ThreeJS for graphics, and includes multiplayer using the Matrix protocol. Could be a good starting point.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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