Can Rust's compile time match its runtime performance?

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  • hyperswitch

    An open source payments switch written in Rust to make payments fast, reliable and affordable

  • RFC issue: #809

  • mold

    Mold: A Modern Linker 🦠

  • Change the linker for a faster one. https://github.com/rui314/mold does wonders on my old laptop

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • rustc-perf

    Website for graphing performance of rustc

  • hmm really really hard to answer :'), it's tradeoffs I think, no matter what you think Rust (cmiiw, I'm not qualified to say this) has (and probably in the future will adds more with guards on compiler metrics https://perf.rust-lang.org/) several phases that given the diffs to other language, might not available to any language compiler out there, if it's available I think rustc already did their best in here (some already being parallized etc etc, might be wrong since I can't refs any reference MRs, but it does exists though labels regarding this)

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