Using a PC as a console

This page summarizes the projects mentioned and recommended in the original post on /r/pcmasterrace

SurveyJS - Open-Source JSON Form Builder to Create Dynamic Forms Right in Your App
With SurveyJS form UI libraries, you can build and style forms in a fully-integrated drag & drop form builder, render them in your JS app, and store form submission data in any backend, inc. PHP, ASP.NET Core, and Node.js.
surveyjs.io
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InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
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  • Custom-Resolution-Utility-ToastyX

    Custom Resolution Utility for Windows by ToastyX, duplicated so the source won't be lost.

  • I have Lossless Scaling installed to help with getting integer scaling (Useful for games with 2D pixel art where you don't want shimmering or filtering) working, and games where you want to play with different display aspect ratios without using Fullscreen Exclusive or switching resolutions before playing. Just set the games to Windowed mode, and then in my case I press my designated Steam Button Chord to toggle it on (PS+Triangle for me). I personally play first person games in 21:9 on a 16:9 display, or 32:9 on a 21:9 display, due to the smaller screen space and wider FOV making it less motion sickness inducing for me. There's also some extremely problematic PC ports of games that handle fullscreen incorrectly, and stretch/crunch with different aspect ratios rather than letterboxing/pillarboxing correctly, and this tool comes in handy for quickly fixing that. This is the closest thing to a Gamescope equivalent on Windows, and it's quite powerful when paired with CRU (Custom Resolution Utility) for custom resolutions, assuming the game detects available display resolutions correctly.

  • HeroicGamesLauncher

    A games launcher for GOG, Amazon and Epic Games for Linux, Windows and macOS.

  • When possible, for GOG and Epic Games Store games, I'm using Heroic Games Launcher on Windows to add them to Steam as non-steam shortcuts. That way, I can still use my controller without third-party drivers, and I can still access things like Steam Notifications. The only time I disable SteamInput with non-Steam shortcuts is if the game already has native controller support and where the intended button prompts don't display correctly through SteamInput (I personally do this with THPS 1+2, Code Vein, and Fortnite). I personally find most third-party frontends (that just hook onto your launcher installs that are constantly running in the background) like GOG Galaxy, Playnite, Pegasus, and Launchbox to be buggy, antiquated, jank, or bloated next to Steam's New Big Picture mode, which is why I opted for this solution instead. There are also scenarios where you can't add a shortcut directly to the game exe, as some games (like THPS 1+2, or KH3) refuse to work unless you explicitly launch it through the launcher. Heroic fixes a majority of these problems and also removes the need for two bloated game launchers hogging up RAM and resources on your PC, which is a positive. For Xbox games and UWP media apps, UWPHook exists, and you can also add Kodi as a non-steam app to have it work out of the box with non-XInput controllers without tweaks or third-party drivers.

  • SurveyJS

    Open-Source JSON Form Builder to Create Dynamic Forms Right in Your App. With SurveyJS form UI libraries, you can build and style forms in a fully-integrated drag & drop form builder, render them in your JS app, and store form submission data in any backend, inc. PHP, ASP.NET Core, and Node.js.

    SurveyJS logo
NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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