another starting out question: should I add Lua to my game engine

This page summarizes the projects mentioned and recommended in the original post on /r/gameenginedevs

InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
  • decoda

    Decoda Lua IDE and debugger

  • First thing you want to get set up is a Lua debugger. I'm way out of date. But, back when I was using Lua in my games heavily, literally the only debugger that wasn't a huge PITA to use was https://unknownworlds.com/decoda/ https://github.com/unknownworlds/decoda That's a long dead project. But, the way it injects debugging capability into your executable with no change at all to your code/libraries/binary is magic.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

Suggest a related project

Related posts

  • Not all Graphs are Trees

    1 project | news.ycombinator.com | 1 May 2024
  • Taskwarrior – Command Line Task Management

    1 project | news.ycombinator.com | 1 May 2024
  • Better and Faster Large Language Models via Multi-Token Prediction

    1 project | news.ycombinator.com | 1 May 2024
  • Ask HN: What have you built with ESPHome, ESP8266 or similar hardware

    26 projects | news.ycombinator.com | 27 Apr 2024
  • Deploying Unity Executable as a Windows Service

    1 project | dev.to | 1 May 2024