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Oh wow! I found out about the project recently and had no idea sharing it could grab the attention of an NWC dev! I've played the series to death so I'm sure I've killed you a couple of times in the secret NWC office levels.
If it doesn't impose any ethical / legal questions (a la an ex-Windows dev working on ReactOS) I'm sure your expertise could be extremely valuable.
I'm not sure if by that era you mean that you strictly worked on 6-8, but you may also be interested that ScummVM recently started supporting the Xeen titles and even more recently started working on implementing MM1 & 2[0]!
[0]: https://github.com/scummvm/scummvm/tree/master/engines/mm
In case folks are interested in Heroes of Might and Magic, specifically the fan-favorite part 3, there's also an open source reimplementation of that engine available: https://vcmi.eu/
It has high-res and mod support btw :)
There is also fheroes2[0], for Heroes of Might & Magic II!
[0]: https://github.com/ihhub/fheroes2
Related posts
- VCMI 1.2.0 released - Free & open-source engine for Heroes of Might and Magic 3
- Heroes of Might & Magic 2 FOSS reimplementation - Fheroes2 version 0.9.21
- Heroes of Might and Magic III for the Switch
- How was HotA made? How could I contribute?
- My green variant of [Heroes of Might and Magic III] arrived! can't wait to play it this was one of my most played sagas as a kid!