NeatECS - First version of a simple ECS framework

This page summarizes the projects mentioned and recommended in the original post on /r/gamedev

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  • NeatECS

    NeatECS is a clean and easy to use Entity Component System (ECS) framework.

  • I've just released first version of NeatECS framework on github.

  • flecs

    A fast entity component system (ECS) for C & C++

  • Since your approach to ECS is already non-performant, you should aim for maximally ergonomic instead, and (IMO at least) deferred work is unergonomic. I'd only be okay with it if there were supermassive performance or other utility wins, as is the case with Flecs.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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