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InfluxDB
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So I'm trying to make a turn-based jrpg prototype based on this open project below. Basically, when I called the function _play_turn(P1), P1 node goes into this coroutine function and when you "completed" selecting action and target, P1 can act and get outside of this coroutine (pic below is just a sample, not all the codes in real script) https://github.com/GDQuest/godot-2d-jrpg-combat
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