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godot-2d-jrpg-combat reviews and mentions
Posts with mentions or reviews of godot-2d-jrpg-combat.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-08-24.
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How do I make a node get out of a coroutine?
So I'm trying to make a turn-based jrpg prototype based on this open project below. Basically, when I called the function _play_turn(P1), P1 node goes into this coroutine function and when you "completed" selecting action and target, P1 can act and get outside of this coroutine (pic below is just a sample, not all the codes in real script) https://github.com/GDQuest/godot-2d-jrpg-combat
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How do you abstract "soft" data for your games?
godot also has a similar system that uses the Resource type. There's a great example putting them to use in a system from gdquest here: https://github.com/GDQuest/godot-2d-jrpg-combat
- Are there addons and tutorials for making rpgmaker-like, story-driven games?
- Battle system help
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I need some guidance on how to properly expand my combat system.
I had no idea how to start implementing a combat system so I started working on top of the GDquest's 2D JRPG Combat (https://github.com/GDQuest/godot-2d-jrpg-combat)
- JRPG tutorials/templates?
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Stats
Basic godot-2d-jrpg-combat repo stats
7
221
0.0
almost 2 years ago
gdquest-demos/godot-2d-jrpg-combat is an open source project licensed under GNU General Public License v3.0 or later which is an OSI approved license.
The primary programming language of godot-2d-jrpg-combat is GDScript.
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