Game prototype using AI assisted graphics

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  • Real-ESRGAN

    Real-ESRGAN aims at developing Practical Algorithms for General Image/Video Restoration.

  • > but pixel output is just not good enough for games.

    I've been using https://github.com/xinntao/Real-ESRGAN to increase AI renders resolution, it works very very well on some styles, you can easily x4 or x8 the resolution if you know what you're doing and have some photoshop knowledge for the cleanup

  • stable-dreamfusion

    Text-to-3D & Image-to-3D & Mesh Exportation with NeRF + Diffusion.

  • Dreamfusion -- text-to-3d seems like it could be useful here: https://dreamfusion3d.github.io/ (once successfully opensourced, see https://github.com/ashawkey/stable-dreamfusion)

    Rigging also looks like it could have a decent AI/DNN solution: https://arxiv.org/pdf/2005.00559.pdf

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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