Help establishing a P2P connection with IPs & Ports

This page summarizes the projects mentioned and recommended in the original post on /r/Unity3D

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  • STUN

    STUN client implementation in C# (by moien007)

  • Am not very good with networking but from my understanding things don't work with public IPs because of NAT, I tried using STUN and using the IP and Port I got from that but the connection still wont establish(https://github.com/moien007/STUN) , not sure if I am missing something else, also looked at Unity's WebRTC & P2P sample (https://github.com/Unity-Technologies/com.unity.webrtc) but I couldn't figure how to use it to get what I wanted.

  • com.unity.webrtc

    WebRTC package for Unity

  • Am not very good with networking but from my understanding things don't work with public IPs because of NAT, I tried using STUN and using the IP and Port I got from that but the connection still wont establish(https://github.com/moien007/STUN) , not sure if I am missing something else, also looked at Unity's WebRTC & P2P sample (https://github.com/Unity-Technologies/com.unity.webrtc) but I couldn't figure how to use it to get what I wanted.

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    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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