Slay the Web is a singleplayer, deck builder, roguelike card crawl game for the web based on Slay the Spire
A computer vision powered Blackjack basic strategy app powered by Roboflow.Project mention: Show HN: Pip install inference, open source computer vision deployment | news.ycombinator.com | 2023-08-23
It’s an easy to use inference server for computer vision models.
The end result is a Docker container that serves a standardized API as a microservice that your application uses to get predictions from computer vision models (though there is also a native Python interface).
It’s backed by a bunch of component pieces:
* a server (so you don’t have to reimplement things like image processing & prediction visualization on every project)
* standardized APIs for computer vision tasks (so switching out the model weights and architecture can be done independently of your application code)
* model architecture implementations (which implement the tensor parsing glue between images & predictions) for supervised models that you've fine-tuned to perform custom tasks
* foundation model implementations (like CLIP & SAM) that tend to chain well with fine-tuned models
* reusable utils to make adding support for new models easier
* a model registry (so your code can be independent from your model weights & you don't have to re-build and re-deploy every time you want to iterate on your model weights)
* data management integrations (so you can collect more images of edge cases to improve your dataset & model the more it sees in the wild)
* ecosystem (there are tens of thousands of fine-tuned models shared by users that you can use off the shelf via Roboflow Universe)
Additionally, since it's focused specifically on computer vision, it has specific CV-focused features (like direct camera stream input) and makes some different tradeoffs than other more general ML solutions (namely, optimized for small-fast models that run at the edge & need support for running on many different devices like NVIDIA Jetsons and Raspberry Pis in addition to beefy cloud servers).
ChatGPT with full context of any GitHub repo. Onboard AI learns any GitHub repo in minutes and lets you chat with it to locate functionality, understand different parts, and generate new code. Use it for free at app.getonboardai.com.
Bisca (Portuguese card-trick game) in a HTML/JS web application. Developed using socket.io, Deck of Cards API and Framer Motion.Project mention: Built an open-source multiplayer card game using Node.js, React, Framer Motion. | /r/react | 2023-06-23
Built a multiplayer card game using Node.js, React, Framer Motion. I’ve been developing it on and off for a while after being inspired by this popular post on this subreddit. Here’s the repository, please feel free to fork it/star it: https://github.com/n-alex-goncalves/Bisca-Multiplayer
DungeonHands Game Source (made for LudumDare 40)
Show HN: Card game where players write their own cards that get parsed into code
5 projects | news.ycombinator.com | 9 May 2023
Dungeon Hands - 2p card game in AGS, builds with GitHub Actions, publish to Itch.io, Web ready.
1 project | /r/coolgithubprojects | 9 Jun 2021
How Did They Code The Map Generation In Slay The
2 projects | /r/howdidtheycodeit | 6 Feb 2021