C# mesh-simplification Projects
-
Project mention: Optimizing Graphics and Rendering in Unity: Key aspects and practical solutions | dev.to | 2024-04-29
You can also reduce the number of triangles on the fly if you want to create your own clipping conditions. For example you can use this component for runtime mesh processing.
-
CodeRabbit
CodeRabbit: AI Code Reviews for Developers. Revolutionize your code reviews with AI. CodeRabbit offers PR summaries, code walkthroughs, 1-click suggestions, and AST-based analysis. Boost productivity and code quality across all major languages with each PR.
-
Computational-geometry
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
NOTE:
The open source projects on this list are ordered by number of github stars.
The number of mentions indicates repo mentiontions in the last 12 Months or
since we started tracking (Dec 2020).
C# mesh-simplification discussion
C# mesh-simplification related posts
Index
# | Project | Stars |
---|---|---|
1 | UnityMeshSimplifier | 1,805 |
2 | Computational-geometry | 1,326 |