The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning. Learn more →
Top 15 C# Interpreter Projects
-
moonsharp
An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.
-
InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
-
Juka
🥣 Juka Programming Language - Fast Portable Programming Language. Run code anywhere without complicated installations and admin rights. Simple, yet powerful new programming language [Easy to code and run on any system] IOT devices supported!
-
WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
-
vein
🔮⚡️Vein is an open source high-level strictly-typed programming language with a standalone OS, arm and quantum computing support.
-
eagle
Eagle (Extensible Adaptable Generalized Logic Engine) is a scripting language that belongs to the Tcl family of languages. It is interpreted, dynamically typed, and cross-platform. It was designed to act as a "glue language" and integrate easily into existing systems written for the Common Language Runtime (CLR).
-
SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
Project mention: MoonSharp or How we combined JSON and LUA for game ability management | /r/Conflux_CCG | 2023-05-30Some of you may be familiar with MoonSharp LUA interpreter for C#, often use in Unity engine to add scripting support to your game. That's what we took as a base for writing the code for abilities. Each ability can subscribe to different events such as whenever a card takes damage, is placed on the field or ability is used manually on some specific targets. Besides having event handlers we needed a way to specify some metadata like mana cost of abilities, cooldown, icon, etc. and in the first iteration of the system we had a pair of JSON metadata file and LUA code file.
Project mention: Closhure: Lisp for .NET - Closhure is a dialect of Lisp. It is designed to be an embedded language (minimal Lisp for .NET Framework). It uses Clojure-like syntax. | /r/lisp | 2023-09-14
C# Interpreter related posts
- MoonSharp or How we combined JSON and LUA for game ability management
- Are there internationalised programming languages?
- Edit script on running game?
- I wrote my first interpreter!
- Can I change unity coding language?
- A Lisp flavored language which let's you program in cats' language
- YOLOL online Editor
-
A note from our sponsor - WorkOS
workos.com | 26 Apr 2024
Index
What are some of the best open-source Interpreter projects in C#? This list will help you:
Project | Stars | |
---|---|---|
1 | moonsharp | 1,360 |
2 | Jace | 425 |
3 | Mond | 344 |
4 | retina | 230 |
5 | Juka | 70 |
6 | CSLisp | 51 |
7 | Bite-Programming-Language | 44 |
8 | vein | 34 |
9 | RainLisp | 29 |
10 | LSharp | 17 |
11 | eagle | 11 |
12 | Closhure | 10 |
13 | Druid-Language | 4 |
14 | elk | 2 |
15 | BakedEnv | 1 |
Sponsored