zsync2 VS computecpp-sdk

Compare zsync2 vs computecpp-sdk and see what are their differences.

zsync2

Rewrite of https://github.com/AppImage/zsync-curl, using modern C++, providing both a library and standalone tools. (by AppImageCommunity)

computecpp-sdk

Collection of samples and utilities for using ComputeCpp, Codeplay's SYCL implementation (by codeplaysoftware)
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zsync2 computecpp-sdk
1 1
124 311
4.0% -
4.9 0.0
5 months ago 9 months ago
C C
GNU General Public License v3.0 or later GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

zsync2

Posts with mentions or reviews of zsync2. We have used some of these posts to build our list of alternatives and similar projects.

computecpp-sdk

Posts with mentions or reviews of computecpp-sdk. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-04.
  • SYCL
    3 projects | /r/cpp | 4 Apr 2021
    Codeplay's cmake files define a add_sycl_to_target. With that, it's fairly easy to include the sycl compilation steps into your project, works under both windows and linux.

What are some alternatives?

When comparing zsync2 and computecpp-sdk you can also consider the following projects:

epilepsy - A functional language for C99 preprocessor metaprogramming [Moved to: https://github.com/Hirrolot/metalang99]

oneDPL - oneAPI DPC++ Library (oneDPL) https://software.intel.com/content/www/us/en/develop/tools/oneapi/components/dpc-library.html

metalang99 - Full-blown preprocessor metaprogramming

cdecl - Composing and deciphering C (or C++) declarations or casts, aka ‘‘gibberish.’’

SSVOpenHexagon - C++20 FOSS clone of "Super Hexagon". Depends on SSVStart, SSVEntitySystem, SSVLuaWrapper, SSVMenuSystem, JSONcpp, SFML2.0. Features JSON/LUA customizable game files, a soundtrack by BOSSFIGHT, pseudo-3D effects.

clinfo - Print all known information about all available OpenCL platforms and devices in the system

fwupd - A system daemon to allow session software to update firmware

LVGLBuilder - GUI Builder for littlevgl.

EmbeddedProgramming - Modern C/C++, Boost, Qt, OpenGL with CMake and Makefile.

Motion_Control_Examples - Software examples for Thorlabs motion control products (e.g. T-Cube, K-Cube, and benchtop brushless, DC, stepper, and Piezo motor controllers)

Muon - A Micro (1k lines of code) Unit Test Framework for C/C++

Kernels - This is a set of simple programs that can be used to explore the features of a parallel platform.