wally
webview
wally | webview | |
---|---|---|
19 | 68 | |
665 | 12,031 | |
0.6% | 0.7% | |
2.5 | 8.4 | |
5 months ago | 12 days ago | |
Go | C | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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wally
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My super-well documented battle with Valve trying to enable Read/Write on my Steam Deck
For context, I have attempted for weeks to install a program called Wally used for keyboard configuration on an ergonomic mechanical keyboard, something I imagine a lot of Linux users are well-acquainted with. In my journey, I've learned a lot about bash commands, which is nice, but I want to edit my fucking keyboard and can't crack this, even with support from ZSA (the keyboard makers themselves).
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Installing a mechanical keyboard configuration utility (Wally)
Hi there, novice Linux user here like many jumping to the Steam Deck as their main machine. I use a ZSA Moonlander keyboard and a piece of software called Wally to flash custom layouts on it. I thought all of the dependencies for Wally had been successfully installed on my machine. Unfortunately, I encountered an error related to a missing shared library:
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That feeling when you buy an expensive new Moonlander...
I *thought* the laptop USB ports weren't powering the Moonlander when I tried to use it. Turns out in Linux it isn't plug and play. You have to follow these instructions. Basically you need UDEV rules to recognise the keyboard and let you use it. After that and a reboot the thing came alive and in colours!
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My keyboard it’s not working properly
I had already downloaded the firmware through Oryx, (https://configure.zsa.io/ergodox-ez/layouts/) and installed using Wally (https://ergodox-ez.com/pages/wally) and it was giving the same problem.
- Wally: The Flash(ing tool)
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Manjaro Ergodox Usb Access Denied
For me on my moonlander, also on manjaro, it didn't work directly. I didn't check the error so I cannot say if we have the same problem. I followed the todo to install wally ( https://github.com/zsa/wally/wiki/Linux-install ), mainly the udev file. I think I also needed a reboot, but can really remember. Train work after that.
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wails.io - What's the catch?
Wails is what Wally is written with
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Short story of Rust being amazing yet again (because it compiles on different architectures effortlessly)
Also Go uses dynamic linking with glibc (at least as of semi-recent versions). They aren't static! When I was running CentOS however long ago I had to build a docker image for one of the projects I use because they built it with a version of glibc that was too new to run on RHEL based distros: https://github.com/zsa/wally/pull/124
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[US-CA] [H] Ergodox EZ (Black), Wing wrist rests, Tent kit and Nantucket Selectric Keyset [W] Paypal, Local Cash (Los Angeles)
Pruning my collection for an upcoming move. Note this Ergodox EZ is from 2016. It does not have the RGB and swappable switches that some newer versions have. It still supports the same firmware configuration and flashing using Oryx/Wally
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Built a ergodox kit from profet keyboards but nothing works after flashing
But when I flash an ergodox .hex file, the keyboard doesn't work. Nothing registers when I press buttons. I tried using both the QMK firmware and Oryx configurator to build the .hex file (according to these instructions: https://www.ergodox.io/#assemble) but neither work. I tried flashing the hex files with the teensy loader from pjrc (https://www.pjrc.com/teensy/first_use.html) and wally (https://ergodox-ez.com/pages/wally). But no combination of .hex + flashing program does anything.
webview
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Why Bloat Is Still Software's Biggest Vulnerability
You can create the webview using each platforms native GUI toolkit and setup JS communication yourself OR you can use a lightweight library that does it for [1] (search its README for language "bindings").
[1] https://github.com/webview/webview
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Ask HN: Do we still need Electron?
Each platform has it's own webview control available as a shared library installed with the OS.
MacOS has WKWebKit based on WebKit.
Windows has WebView2 based on Edge/Chromium.
Linux has webkit2gtk based on WebKit.
Tools like Tauri use a simple cross-platform single-header abstraction called webview.h[1].
Electron no longer allows Node.js to be called from renderer processes, all communication with Node.js is done via IPC.
In this case, why do we still need Electron? Why does it have to be tied to V8/Node.js?
The fact that Chromium Embedded Framework exists and is third-party makes me think that Chromium wasn't designed for being embedded, and Electron is filling that gap.
This is elucidated here further here https://trac.webkit.org/wiki/WebKit2:
> it's difficult to reuse their work...if another WebKit-based application or another port wanted to do multiprocess based on Chromium WebKit, it would be necessary to reinvent or cut & paste a great deal of code.
It makes me think that perhaps WebKit was the better choice for embedding. The fact that Node used V8 made Chromium the choice, and that Node being called from the renderer was the original way of working. Maybe because WebKit didn't have a build for Windows was an issue too...
But now that we have Bun, perhaps it's time that WebKit becomes that browser target of choice for desktop apps on macOS.
Unless WebView2 for macOS arrives, which would have a more sane cross-platform story. WebView2 has a very large feature-set though which make take a while to implement for macOS.
[1]: https://github.com/webview/webview/blob/master/webview.h
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Nui C++ User Interface Library
Nui could base on this in theory. Nui uses https://github.com/webview/webview under the hood, which provides browser windows for linux, windows or mac. Nui adds some cmake to make the "in-browser" and "main-process" part appear seemless, as well adding a DSEL for the "in-browser" view part.
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[Golang] Recommandation de bibliothèque d'interface utilisateur légère
WebView 7k
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Did you hear about using a web browser as GUI using C99?
You mean something like this?
- Desktop apps with golang
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Neutralinojs – Build lightweight cross-platform desktop apps with JavaScript
Golang can compile to windows statically, and on Windows those bindings are using the MSWebView2 API (aka Microsoft Edge webview).
I know that you can also compile the webview.cc into a dll specifically, and link against that. But I'd never done with Visual C++ because I am cross-compiling from Linux to Windows.
The README of the webview/webview project refers to the WebView2 SDK on NuGet, however [1]
[1] https://github.com/webview/webview#windows-preparation
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The Quest for the Ultimate GUI Framework
The author shrugs off web tech (maybe because of electron bloat?) but you can avoid the bloat by using each platforms native web browser control. There are even cross-platform libraries that make creating the native control and cross-communication simple. These applications would be architecturally similar to Win32 apps using and communicating with a XAML Island, but the advantage of web tech is it's an open standard and WPF/WinUI is not.
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(Hayami.app) A tile-based mini browser. You can pin webpages and files on a screen together. Not for deep reading but for having a quick look at the latest information at any time.
For example, you could use a native webview (Edge WebView2 for Windows and WebKit for MacOS/Linux), which uses much less RAM than Electron.
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Should web developers learn Flutter instead of React Native/Electron for mobile/desktop apps?
From a more established company with more guaranteed long-term support than the web frameworks that solve the above problems (like Tauri and Webview)
What are some alternatives?
go-qmk-keymap - This is a utility that can format your keymap array of layers as well as generating ascii-art diagrams of those layouts.
fyne - Cross platform GUI toolkit in Go inspired by Material Design
qmk_firmware - Open-source keyboard firmware for Atmel AVR and Arm USB families
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Gitea - Git with a cup of tea! Painless self-hosted all-in-one software development service, including Git hosting, code review, team collaboration, package registry and CI/CD
Lorca - Build cross-platform modern desktop apps in Go + HTML5
go - The Go programming language
sciter - Sciter: the Embeddable HTML/CSS/JS engine for modern UI development
v2ray-core - A platform for building proxies to bypass network restrictions.
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
fir - Build reactive html apps in Go
wry - Cross-platform WebView library in Rust for Tauri.