zig_vulkan VS mach-glfw

Compare zig_vulkan vs mach-glfw and see what are their differences.

mach-glfw

Ziggified GLFW bindings with 100% API coverage, zero-fuss installation, cross compilation, and more. (by hexops)
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zig_vulkan mach-glfw
1 3
43 331
- 4.2%
0.0 8.1
3 months ago 8 days ago
Zig Zig
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

zig_vulkan

Posts with mentions or reviews of zig_vulkan. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-11.
  • DirectX 12 based gamedev library!
    2 projects | /r/Zig | 11 Oct 2021
    It's not my project, but I happen to be working on a vulkan project! Currently not very much to look at sadly, but if you are curious it can be found here

mach-glfw

Posts with mentions or reviews of mach-glfw. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-20.
  • Uses Ncurses with zig
    1 project | /r/Zig | 14 Apr 2023
  • Help with linking a git submodule for a zig project
    3 projects | /r/Nix | 20 Jan 2023
    I'm currently getting into zig and I am trying to make a flake for a test application and i need a zig library mach-glfw for windowing support. Zig is in the process of getting a package manager so for now an idiomatic way of working with 3rd party libraries seems to be to add them as a git submodule in a folder called libs in the project root directory and link them from build.zig
  • mach-glfw OpenGL 4.1 example
    3 projects | /r/Zig | 24 Nov 2022
    I've had a few folks ask for how to use mach-glfw with OpenGL in the past, and recently in other threads too - so I finally put together an example of how to do use mach-glfw and xq's zig-opengl binding generator together. :)

What are some alternatives?

When comparing zig_vulkan and mach-glfw you can also consider the following projects:

zig-gamedev - Main monorepo for @zig-gamedev libs and example applications

microzig - Unified abstraction layer and HAL for several microcontrollers

zig_learn_opengl - Follow the Learn-OpenGL book using Zig

zig-args - Simple-to-use argument parser with struct-based config

zig-vulkan-triangle - simple triangle displayed using vulkan, glfw, and zig

mach-glfw-opengl-example - Example for using mach-glfw with zig-opengl

zig-template - A starter template project for Gamercade in Zig.

zig-opengl - OpenGL binding generator based on the opengl registry

capy - 💻Build one codebase and get native UI on Windows, Linux and Web

zgl - Zig OpenGL Wrapper

mach - zig game engine & graphics toolkit

llvm-zig - LLVM bindings written in Zig