mach-glfw VS zig-opengl

Compare mach-glfw vs zig-opengl and see what are their differences.

mach-glfw

Ziggified GLFW bindings with 100% API coverage, zero-fuss installation, cross compilation, and more. (by emidoots)

zig-opengl

OpenGL binding generator based on the opengl registry (by ikskuh)
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mach-glfw zig-opengl
3 2
426 103
7.7% 3.9%
6.6 2.1
about 1 month ago 3 months ago
Zig C#
GNU General Public License v3.0 or later European Union Public License 1.2
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

mach-glfw

Posts with mentions or reviews of mach-glfw. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-20.
  • Uses Ncurses with zig
    1 project | /r/Zig | 14 Apr 2023
  • Help with linking a git submodule for a zig project
    3 projects | /r/Nix | 20 Jan 2023
    I'm currently getting into zig and I am trying to make a flake for a test application and i need a zig library mach-glfw for windowing support. Zig is in the process of getting a package manager so for now an idiomatic way of working with 3rd party libraries seems to be to add them as a git submodule in a folder called libs in the project root directory and link them from build.zig
  • mach-glfw OpenGL 4.1 example
    3 projects | /r/Zig | 24 Nov 2022
    I've had a few folks ask for how to use mach-glfw with OpenGL in the past, and recently in other threads too - so I finally put together an example of how to do use mach-glfw and xq's zig-opengl binding generator together. :)

zig-opengl

Posts with mentions or reviews of zig-opengl. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-24.
  • mach-glfw OpenGL 4.1 example
    3 projects | /r/Zig | 24 Nov 2022
    I've had a few folks ask for how to use mach-glfw with OpenGL in the past, and recently in other threads too - so I finally put together an example of how to do use mach-glfw and xq's zig-opengl binding generator together. :)
  • Example of using ZGL and mach-glfw?
    4 projects | /r/Zig | 24 Nov 2022
    I would suggest using xq's zig-opengl instead. ZGL requires linking against libepoxy which, IMO, is not very fun. zig-opengl is pure Zig and doesn't require this.

What are some alternatives?

When comparing mach-glfw and zig-opengl you can also consider the following projects:

zinput - A Zig command-line input library!

SDL.zig - A shallow wrapper around SDL that provides object API and error handling

zig-args - Simple-to-use argument parser with struct-based config

zgl - Zig OpenGL Wrapper

llvm-zig - LLVM bindings written in Zig

mach-glfw-opengl-example - Example for using mach-glfw with zig-opengl

microzig - Unified abstraction layer and HAL for several microcontrollers

mach - zig game engine & graphics toolkit

zig-template - A starter template project for Gamercade in Zig.

OpenTK - The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.

futureproof - A live editor for fragment shaders, powered by Neovim, WebGPU, and Zig!

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SaaSHub helps you find the best software and product alternatives
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