mach-glfw
Ziggified GLFW bindings with 100% API coverage, zero-fuss installation, cross compilation, and more. (by hexops)
zgl
Zig OpenGL Wrapper (by ziglibs)
mach-glfw | zgl | |
---|---|---|
3 | 3 | |
344 | 355 | |
5.5% | 7.3% | |
8.1 | 5.7 | |
16 days ago | 7 days ago | |
Zig | Zig | |
GNU General Public License v3.0 or later | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
mach-glfw
Posts with mentions or reviews of mach-glfw.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-01-20.
- Uses Ncurses with zig
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Help with linking a git submodule for a zig project
I'm currently getting into zig and I am trying to make a flake for a test application and i need a zig library mach-glfw for windowing support. Zig is in the process of getting a package manager so for now an idiomatic way of working with 3rd party libraries seems to be to add them as a git submodule in a folder called libs in the project root directory and link them from build.zig
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mach-glfw OpenGL 4.1 example
I've had a few folks ask for how to use mach-glfw with OpenGL in the past, and recently in other threads too - so I finally put together an example of how to do use mach-glfw and xq's zig-opengl binding generator together. :)
zgl
Posts with mentions or reviews of zgl.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-11-24.
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How do I pass strings to [*c]const [*c]const u8?😕
I want to load shader files using @embedFile(), and pass them to Zgl (https://github.com/ziglibs/zgl) .shaderSource(). That takes a [c]const [c]const u8, which is equivalent to a 2d array of u8.
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Example of using ZGL and mach-glfw?
I want to try using ZGL and mach-glfw and I just can't get it to work.
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How do I link static library?
...but I sort of don't know how do these things properly. Here's my main.zig file (please note that I'm also using zwl and zgl here)...
What are some alternatives?
When comparing mach-glfw and zgl you can also consider the following projects:
microzig - Unified abstraction layer and HAL for several microcontrollers
wren-zig - wren bindings for zig
zig-args - Simple-to-use argument parser with struct-based config
mach-glfw-opengl-example - Example for using mach-glfw with zig-opengl
zig-template - A starter template project for Gamercade in Zig.
libepoxy - Epoxy is a library for handling OpenGL function pointer management for you
zig-opengl - OpenGL binding generator based on the opengl registry
zig-network - A smallest-common-subset of socket functions for crossplatform networking, TCP & UDP
capy - 💻Build one codebase and get native UI on Windows, Linux and Web
ZWL - Zig Windowing Library